I’m an Interaction Designer based in Milan with a dual master's background and a project exhibited at Milan Design Week. I thrive at the intersection of logical structure, iterative building, and high-impact digital experiences. My design philosophy isn't just about making things look beautiful; it’s about architecting solutions that solve real-world problems efficiently and elegantly.
I look at design with an approach that wants to solve friction, which involves relentless simplification, ensuring every element is grounded in logic and earns its place on the screen.
When I’m not inside Figma, Blender, or losing my mind over prototyping code (because I kinda suck at it), you can usually find me experimenting with hands-on maker projects, exploring cars, or staying active to keep my mind sharp. I believe that the discipline, curiosity, and high energy I cultivate outside of work directly fuel the creativity and focus I bring to the design table.